ChaoticWars Forums

> Forums Home Training > General Area


Pages: 1 2 3 

Post #11 Subject: Posted at: January 29 2026, 7:54:46 am

Kakashi Hatake Donator Gender: Male Staff


Rank: #5 Rookie
Posts: 26

Solid stuff


Post #12 Subject: Posted at: January 29 2026, 9:04:18 am

sLeePyEd Donator Gender: Male


Rank: #3 Beginner
Posts: 14

not directly related, but not sure if it is a good idea to combine level and multiplier field on the left. Was thinking collapsing both into one from

Name: sLeePyEd [123]
Level: 187687
Multiplier: x5.71 [?]

to

Name: sLeePyEd [123]
Level: 187687 (x5.71) [?]


A separate question, I noticed from the [?] link that

“As you level, your multiplier gradually decreases as you approach the current target level, which is presently set at 200000.
Once this target is reached, progression continues at the base rate.”

This doesnt seems to be tagged to 1000 level from the top level player like in the past.. is this 200k level a static number that admin updates from time to time?

Post #13 Subject: Posted at: January 29 2026, 10:41:52 am

Nabeel Donator Gender: Male


Rank: #5 Rookie
Posts: 25

Correct.

The whole point of the change was to get rid of the ‘1k levels below 1st’

Didn’t make sense for 1st to go more than 1k levels above 2nd and make training 5x easier/cheaper for them… draining your own supplies only to make it easier for 2nd spot to overtake
Post #14 Subject: Posted at: January 29 2026, 11:48:49 am

Admin Chaos Donator Gender: Male Staff


Rank: #8 Good
Posts: 341

Quote(sLeePyEd)
not directly related, but not sure if it is a good idea to combine level and multiplier field on the left. Was thinking collapsing both into one from

Name: sLeePyEd [123]
Level: 187687
Multiplier: x5.71 [?]

to

Name: sLeePyEd [123]
Level: 187687 (x5.71) [?]


A separate question, I noticed from the [?] link that

“As you level, your multiplier gradually decreases as you approach the current target level, which is presently set at 200000.
Once this target is reached, progression continues at the base rate.”

This doesnt seems to be tagged to 1000 level from the top level player like in the past.. is this 200k level a static number that admin updates from time to time?

The display of levels and multipliers has been updated based on your feedback.

The previous 1000-level rule has been removed, and progression scaling is no longer linked to any single member’s level. This ensures the system cannot be unintentionally influenced and behaves as originally intended.

The target level cap will now be managed by a new algorithm designed to support long-term progression. To preserve the integrity of the system, the specific mechanics of this algorithm will not be disclosed.


Post #15 Subject: Posted at: January 29 2026, 5:53:19 pm

sLeePyEd Donator Gender: Male


Rank: #3 Beginner
Posts: 14

Quote(Nabeel)
Correct.

The whole point of the change was to get rid of the ‘1k levels below 1st’

Didn’t make sense for 1st to go more than 1k levels above 2nd and make training 5x easier/cheaper for them… draining your own supplies only to make it easier for 2nd spot to overtake


Actually, your reply would make sense if there was no graduated multiplier introduced. With the graduated increase in multiplier there will not be a distinct step up or down for someone who is 1001 level lower than the top player who suddenly level up that you described.
Post #16 Subject: Posted at: January 29 2026, 5:54:39 pm

Nabeel Donator Gender: Male


Rank: #5 Rookie
Posts: 25

Quote(sLeePyEd)
[quote=Nabeel]Correct.

The whole point of the change was to get rid of the ‘1k levels below 1st’

Didn’t make sense for 1st to go more than 1k levels above 2nd and make training 5x easier/cheaper for them… draining your own supplies only to make it easier for 2nd spot to overtake


Actually, your reply would make sense if there was no graduated multiplier introduced. With the graduated increase in multiplier there will not be a distinct step up or down for someone who is 1001 level lower than the top player who suddenly level up that you described.[/quote]

Exactly... Before there was, and now there is not. This is the reason this whole change was made.
Post #17 Subject: Posted at: January 29 2026, 5:56:11 pm

sLeePyEd Donator Gender: Male


Rank: #3 Beginner
Posts: 14

Quote(Admin Scrooge)
[quote=sLeePyEd]not directly related, but not sure if it is a good idea to combine level and multiplier field on the left. Was thinking collapsing both into one from

Name: sLeePyEd [123]
Level: 187687
Multiplier: x5.71 [?]

to

Name: sLeePyEd [123]
Level: 187687 (x5.71) [?]


A separate question, I noticed from the [?] link that

“As you level, your multiplier gradually decreases as you approach the current target level, which is presently set at 200000.
Once this target is reached, progression continues at the base rate.”

This doesnt seems to be tagged to 1000 level from the top level player like in the past.. is this 200k level a static number that admin updates from time to time?

The display of levels and multipliers has been updated based on your feedback.

The previous 1000-level rule has been removed, and progression scaling is no longer linked to any single member’s level. This ensures the system cannot be unintentionally influenced and behaves as originally intended.

The target level cap will now be managed by a new algorithm designed to support long-term progression. To preserve the integrity of the system, the specific mechanics of this algorithm will not be disclosed.[/quote]

Yup, i can understand this version of the explanation better. I would assume the condition likely will involve X number of players reaching a certain range and then the cap will likely be based on rounding down (or up) of that range :p...

Although this is pure speculation and i am sure there will be no confirmation nor denial of its correctness
Post #18 Subject: Posted at: January 29 2026, 5:58:44 pm

sLeePyEd Donator Gender: Male


Rank: #3 Beginner
Posts: 14

@Nabeel, haha, i was actually asking about why it was level 200k and not based on 1k level from the top player (but with the graduation introduced). In any case, i think admin's reply answered my query.

p.s. the quote reply seems to be a bit off, my last post ended up including admin's reply as part of my reply. But i am sure it is understandable :p
Post #19 Subject: Posted at: January 30 2026, 7:23:47 pm

LORDVADER ON HIATUS Donator Gender: Male


Rank: #2 Newbie
Posts: 6

Is it just me or does it seem like training is using way more crystals than before the change?
Post #20 Subject: Posted at: January 30 2026, 7:28:43 pm

Akuma Donator Gender: Male


Rank: #6 Average
Posts: 97

Using same amount of crystals for less gain for me lol



Pages: 1 2 3